The Unreal Engine 5 should teach Zuckerberg how to create a realistic metaverse
In Brief
Unreal Engine 5 shows how far we have come in VR
Unreal Engine 5 is the way to create a realistic metaverse
A developer from France demonstrated a video game he had been working on, and, of course, everyone was blown away by the level of visuals. The demo was so impressive that many people were left wanting more of what they had seen. There are times when you can’t help but be impressed with how far graphics have come in just a decade.
The demo includes manufacturing levels: a grey wall, a broken window, and an abandoned building. A player can shoot around and explore a building that is full of hidden rooms. There are also some intense action scenes where players will encounter enemies in the streets. This could be considered as a prototype version, but it already looks like the final product. All these are being done with real time rendering using the latest technology available today.
It’s so uncanny, realistic and very detailed that it’s a little unnerving. The visual effects genuinely feel like what politicians in the 90s would’ve described as a murder simulator. The concept of gaming has taken a major leap into reality.
It’s amazing how far we have come technologically. This would not be possible without the help of Unreal Engine 5
said one of the twitter attendees
The developers of this game are aiming to release it in the next few years when the technology has been perfected so that they don’t have to compromise quality or performance. The team is currently working hard to make sure they hit their target date.
Right now, you can’t use this metaverse with your friends, but it demonstrates where future technology could possibly go. This isn’t the first time Unreal Engine 5 has been used in a video, either. Here are some groundbreaking graphics from Unreal Engine 5; everything works in real time, but only at seven frames per second.
When people first started using virtual reality, one of their biggest disappointments was that it wasn’t as immersive and lifelike as they had imagined. Although excellent, the images couldn’t imitate reality. Now, however, there are new tools for creating realistic images in VR. Facebook bought Oculus Rift and has already hired a number of its engineers — tools like this should help them create an even better user experience. It is indeed exciting to see how far technology has come.
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More articlesDamir is the team leader, product manager, and editor at Metaverse Post, covering topics such as AI/ML, AGI, LLMs, Metaverse, and Web3-related fields. His articles attract a massive audience of over a million users every month. He appears to be an expert with 10 years of experience in SEO and digital marketing. Damir has been mentioned in Mashable, Wired, Cointelegraph, The New Yorker, Inside.com, Entrepreneur, BeInCrypto, and other publications. He travels between the UAE, Turkey, Russia, and the CIS as a digital nomad. Damir earned a bachelor's degree in physics, which he believes has given him the critical thinking skills needed to be successful in the ever-changing landscape of the internet.