Tencent Drops Plans for Virtual Reality Hardware Amid Unstable XR Market
In Brief
The world’s largest video game publisher, Tencent Holdings, has decided to scrap its plans for virtual reality hardware as a result of a negative economic outlook, according to Reuters.
Upon the publication of Reuters’ report, Tencent’s shares fell by 2.5%.
The Chinese tech giant Tencent has canceled its foray into virtual reality hardware due to a bleak economic forecast, leading to cost-cutting measures and downsizing of its metaverse division, Reuters reported.
Last June, the company established an extended reality (XR) unit to create virtual reality software and hardware and hired almost 300 employees for this purpose. As the world’s largest video game publisher, Tencent Holdings had ambitious plans for its XR unit.
Two sources told Reuters that Tencent came up with the concept of a handheld game controller that was shaped like a ring. However, due to the difficulties in generating fast profits and the significant investment required to create a high-quality product, Tencent decided to abandon this idea.
As per one of the sources, the XR project’s internal forecast predicted that it would not be profitable until 2027. On the other hand, the second source noted that the unit suffered from not having promising games and apps.
Regarding the XR unit, the company referred to a statement made to Reuters on Thursday stating that they were reorganizing some business teams due to the alterations in hardware development plans. Moreover, Tencent stated that they weren’t dismantling the XR unit. Upon the release of Reuters’ report, Tencent’s shares dropped by 2.5%.
ByteDance, the parent company of TikTok, owns Pico, a manufacturer of VR headsets. According to Reuters, the company began laying off hundreds of employees earlier this week in response to troubling financial predictions. On Friday, Pico confirmed that it had let go of a small number of individuals. However, a source with knowledge of the situation revealed that the layoffs had affected 200 staff members.
Lately, the XR sector has been relatively unsteady, with companies like Microsoft dissolving its Industrial Metaverse team and laying off 100 employees. In addition, Crayta, a metaverse gaming platform similar to Roblox owned by Meta, is set to close down on March 3.
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About The Author
Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.
More articlesAgne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.