Business News Report
January 05, 2023

Metaverse businesses need to focus on consumer needs, not what tech can do, Accenture says

In Brief

Accenture released a report on how the metaverse is affecting the consumer economy.

In the upcoming years, over 70% of consumers plan to use the metaverse for non-gaming activities.

Metaverse businesses need to focus on consumer needs, not what tech can do, Accenture says

Metaverse is a tool for enhancing everyday lives for consumers and businesses and is expected to power a $1 trillion commerce opportunity by 2025. Research company Accenture has released a report for CES 2023 on what drives metaverse adoption towards the mainstream and what consumers actually expect from the emerging technology.

Accenture surveyed 9,156 over-18-year-old consumers across Brazil, India, Japan, China, the United Kingdom, and the United States and discovered that more than half (55%) of the respondents are keen on becoming active metaverse users.

According to the research, 59% of people are mainly interested in metaverse gaming, but only 4% believe that metaverse is limited to gaming activities.

Consumers rather see the metaverse integrated into their daily lives, facilitating how they complete tasks and increasing their productivity. The research cited one customer saying: “I wish that the metaverse could solve how we do our day-to-day tasks, like paying bills, learning how to cook meals, or accessing mental-health professionals.”

Consumers prioritize function over form

Consumers want access to broad, simple, and effective solutions that help them with their daily lives rather than looking for complicated technology and features that might not be useful.

Respondents prioritize easy-to-use interfaces (70%) and a wide variety of applications (69%), while slightly more than half (55%) want flashy headsets and the ability to personalize avatars in the metaverse.

Beyond gaming, consumer demand for metaverse solutions is highest in media, followed by fitness, retail, health, and travel.

Metaverse businesses need to focus on consumer needs, not what tech can do, Accenture says
Source: Accenture

People also want the metaverse to be useful in terms of connecting with people, accessing services, completing everyday tasks, and saving time.

In fitness, the majority of people expect metaverse to improve home workouts: 48% want personalized workouts, 39% seek intuitive and engaging instruction, and 27% look for the ability to easily track and monitor progress.

To adopt metaverse as a fitness solution, users prioritize data and privacy protection (77%), affordability (77%), and ease of use (75%).

What can businesses do to engage consumers in the metaverse?

Accenture listed three suggestions for businesses to ensure their consumers are engaged in the metaverse

Firstly, companies need to be “consumer obsessed” and implement the “voice of the customer” (VoC) strategy from the beginning. Secondly, companies need to understand that the metaverse is a journey of continuous learning and that they’re shaping the metaverse along with their customers. Finally, Accenture suggests building for now and planning for the future. While consumers are already looking at how to benefit from the metaverse, businesses need to keep the future industry’s development plan in mind.

Disclaimer

In line with the Trust Project guidelines, please note that the information provided on this page is not intended to be and should not be interpreted as legal, tax, investment, financial, or any other form of advice. It is important to only invest what you can afford to lose and to seek independent financial advice if you have any doubts. For further information, we suggest referring to the terms and conditions as well as the help and support pages provided by the issuer or advertiser. MetaversePost is committed to accurate, unbiased reporting, but market conditions are subject to change without notice.

About The Author

Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.

More articles
Agne Cimerman
Agne Cimerman

Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.

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