Copresence Unleashes Lifelike Avatars for Gaming, Metaverse, and Video Conferencing
In Brief
Copresence, a provider of digital avatar generation software, has announced the closed beta release of its groundbreaking platform and app.
Users can easily create lifelike digital avatars of their faces, suitable for gaming, virtual and augmented reality, and video conferencing.
The platform utilizes AI-powered tracking technology to replicate real-time facial expressions and non-verbal cues.
Copresence, a cutting-edge provider of digital avatar generation software aimed at enhancing digital communication, has unveiled the closed beta release of its groundbreaking platform and app. Users can quickly generate a lifelike digital avatar, a 3D model or “digital twin” of their face, which seamlessly integrates into gaming, virtual and augmented reality, and video conferencing.
This AI-powered scanning technology is compatible with any smartphone. The digital twin can be used on various platforms, including PC, smartphones, and VR headsets. In gaming, developers can build immersive experiences where players can embody their virtual selves across different game engines like Unity and Unreal Engine.
The platform employs powerful AI-driven tracking technology to accurately replicate real-time facial expressions and non-verbal cues in users’ avatars. Through Copresence’s intuitive eye-contact cues, users can receive visual feedback on who reciprocates their attention.
Copresence’s technology allows users to replace cartoonish avatars with photorealistic digital versions of themselves. The platform offers high levels of realism and real-time responsiveness, creating an immersive and convincing experience.
Copresence Emerges as a Compelling Alternative to Meta’s Digital Avatars
According to Copresence, projects of similar quality and caliber have only been achieved by the likes of Meta in their Horizon Worlds and Meta Research labs, which either are incomplete or require millions of dollars in equipment. Copresence will provide similar quality resolution with everyday devices.
Radek Mackowiak, the CEO of Copresence, told Metaverse Post that the quality achieved by Meta Research is truly impressive. However, he believes it’s important to address some practical limitations of its technology that hinder its widespread adoption.
“Unfortunately, the current implementation of Meta’s technology necessitates an expensive multi-camera setup and/or substantial computational power, making it unfeasible for most individuals due to the associated costs. Consequently, the scalability of this technology becomes a concern,” Mackowiak said.
He explained that Meta’s avatars, designed for practical use, employ a comic style. The Copresence avatar generation and animation technology was developed to work seamlessly on commodity hardware by utilizing the standard rendering pipeline, as opposed to more extravagant yet impractical neural rendering methods.
“While we acknowledge that there is room for improvement in terms of the avatars’ eyes and hair, we firmly believe that we will achieve a level of realism that is genuinely photorealistic. Our technical approach primarily focuses on revolutionizing digital communication while being mindful of resource efficiency,” Mackowiak stated.
That being said, the company’s CEO emphasized that its current 3D avatar technology is already suitable for gaming, allowing gamers to represent themselves within the game in a quality that was previously unattainable.
Open Beta Launch is Scheduled for Q3 2023
Copresence has been privately developing the platform since March 2022. In one year, it has brought together a team of top machine learning and computer vision experts to conduct extensive fundamental research and develop its proprietary technology.
Fortune 500 companies and AAA gaming studios have already expressed interest in Copresence’s product. The closed beta will enable feedback gathering before the open beta launch later this year, leading to a future release that includes an API and smartphone app.
With $2.75 million in seed funding, Copresence plans to launch the open beta version of its avatar generation solution in Q3 2023.
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About The Author
Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.
More articlesAgne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.