Chinese metaverse industry raises $780 million, Tencent and NetEase are the leading companies
In Brief
China’s metaverse industry receives $780 million investment
Tencent lead in developing the metaverse
Tencent tests ‘pfactory’ for NFT after taking on NetEase
China’s metaverse industry has received a $780 million (5.46 billion yuan) investment, a Chinese news site reported. The market is expected to have a $5.8 trillion valuation by 2030.
A total of 160,000 “Chinese virtual human enterprises” (metaverse companies) across 20 provinces and cities are supporting the metaverse. The origin of the investment is undisclosed.
Liu Minghua, CEO of Deloitte China, believes that by 2030, the metaverse industry will account for a fifth of the country’s total GDP.
Moreover, the “China Metaverse Investment and Financing Data Report” stated that two major Chinese companies—internet-tech giant Tencent and video game developer NetEase Yaotai—are the main competitors leading the country’s metaverse development.
Both companies have different approaches to the virtual world. Tencent focuses on integrating artificial intelligence (AI) with the real-world economy. NetEase, on the other hand, aims to use AI and cloud gaming to build an innovative virtual gaming ecosystem.
“For the implementation of technology, we will not clearly distinguish between 2B and 2C. The company’s metaverse technology has application scenarios in the 2B field (such as Baowu Steel), and there are also many attempts in the C-side QQ metaverse,”
Cloud VP of Tencent Wu Yunsheng said.
As for NetEase, leading executive Liu Bai revealed that the most important departments in metaverse companies are R&D, art, and product planning.
Tencent entered the Web3 space in the last year. In July, the tech giant dropped 40,000 NFTs inspired by artist sartoshi’s collection ‘Mfers.’ They also launched a virtual room on the QQ music platform, Tencent’s freemium music streaming app.
In the same month, Tencent, along with China’s other large tech firms, Alibaba and Ant Group, joined an industry pledge to ban cryptocurrencies through the “self-discipline initiative,” which enforces authentication for NFT buyers and eliminates secondary NFT marketplaces.
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About The Author
Agne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.
More articlesAgne is a journalist who covers the latest trends and developments in the metaverse, AI, and Web3 industries for the Metaverse Post. Her passion for storytelling has led her to conduct numerous interviews with experts in these fields, always seeking to uncover exciting and engaging stories. Agne holds a Bachelor’s degree in literature and has an extensive background in writing about a wide range of topics including travel, art, and culture. She has also volunteered as an editor for the animal rights organization, where she helped raise awareness about animal welfare issues. Contact her on agnec@mpost.io.